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Title: | Simulating Virtual Crowd with Fuzzy Logics and Motion Planning for Shape Template |
Authors: | 李蔡彥 Li, Tsai-Yen |
Contributors: | IEEE 國立政治大學資訊科學系 |
Keywords: | Shape Template Virtual Crowd Simulation; Motion Planning; Fuzzy Control for Crowd Motion; Compuer Animation |
Date: | 2008-09 |
Issue Date: | 2010-05-27 16:49:37 (UTC+8) |
Abstract: | Abstract—Simulation of crowd motions has great potential in
many applications in robotics, games and animations. However, it
is also a great challenge to be able to control the motion of a virtual
crowd according to the intents of its designer such as making
the crowd conform to a specific shape while avoiding collisions
with other agents in the crowd or with obstacles. In this paper,
we propose a simulation mechanism that works in two steps:
global motion planner for a shape template and fuzzy controller
for shape constraints. The system first uses a motion planer to
generate a rough path for a desired shape that may be partially
in collision with the environment. Then a fuzzy controller based
on several criteria is used to move the agents in a group to conform
to the desired shape. We will demonstrate the implemented
system with several simulation examples that show the path of
the shape template and how the crowd effectively conforms to the
template. |
Relation: | Proceedings of IEEE International Conference on Cybernetics and Intelligent Systems |
Data Type: | conference |
DOI: | http://dx.doi.org/10.1109/ICCIS.2008.4670865 |
DCField |
Value |
Language |
dc.contributor (Contributor) | IEEE | en_US |
dc.contributor (Contributor) | 國立政治大學資訊科學系 | en_US |
dc.creator (Authors) | 李蔡彥 | zh_TW |
dc.creator (Authors) | Li, Tsai-Yen | - |
dc.date (Date) | 2008-09 | en_US |
dc.date.accessioned | 2010-05-27 16:49:37 (UTC+8) | - |
dc.date.available | 2010-05-27 16:49:37 (UTC+8) | - |
dc.date.issued (Issue Date) | 2010-05-27 16:49:37 (UTC+8) | - |
dc.identifier.uri (URI) | http://nccur.lib.nccu.edu.tw/handle/140.119/39740 | - |
dc.description.abstract (Abstract) | Abstract—Simulation of crowd motions has great potential in
many applications in robotics, games and animations. However, it
is also a great challenge to be able to control the motion of a virtual
crowd according to the intents of its designer such as making
the crowd conform to a specific shape while avoiding collisions
with other agents in the crowd or with obstacles. In this paper,
we propose a simulation mechanism that works in two steps:
global motion planner for a shape template and fuzzy controller
for shape constraints. The system first uses a motion planer to
generate a rough path for a desired shape that may be partially
in collision with the environment. Then a fuzzy controller based
on several criteria is used to move the agents in a group to conform
to the desired shape. We will demonstrate the implemented
system with several simulation examples that show the path of
the shape template and how the crowd effectively conforms to the
template. | - |
dc.language (Language) | en-US | en_US |
dc.language.iso | en_US | - |
dc.relation (Relation) | Proceedings of IEEE International Conference on Cybernetics and Intelligent Systems | en_US |
dc.subject (Keywords) | Shape Template | en_US |
dc.subject (Keywords) | Virtual Crowd Simulation; Motion Planning; Fuzzy Control for Crowd Motion; Compuer Animation | - |
dc.title (Title) | Simulating Virtual Crowd with Fuzzy Logics and Motion Planning for Shape Template | en_US |
dc.type (Data Type) | conference | en |
dc.identifier.doi (DOI) | 10.1109/ICCIS.2008.4670865 | en_US |
dc.doi.uri | http://dx.doi.org/10.1109/ICCIS.2008.4670865 | en_US |