Publications-期刊論文

Showing 1-25 of 96

                                                 
Date▼ Title Type  Full Text Scopus WOS Altmetric
2020-06 The interactive effects of associative response priming and personality traits on insight problem solving over time article (18)
2020-04 Differentiating between the “Need” for and the “Experience” of Self-determination Regarding Their Influence on Pupils’ Learning of Creativity through Story-based Digital Games(http article (29)
2020-02 A Blended Design of Game-based Learning for Motivation, Knowledge Sharing, and Critical Thinking Enhancement article (26)
2019-12 The dynamic relationship of brain networks across time windows during product-based creative thinking article (55)
2019-11 The predictive power of life experiences and expertise on differentiating various types of aesthetic experiences in mundane arts article (111)
2019-10 Enhancing creativity through aesthetics-integrated computer-based training: The effectiveness of a FACE approach and exploration of moderators article (128)
2019-10 The dynamic relationship of brain networks across time windows during product-based creative thinking article (27)
2019-07 Mindful learning experience facilitates mastery experience through heightened flow and self-efficacy in game-based creativity learning article (192)
2019-04 Mindful learning: A mediator of mastery experience during digital creativity game-based learning among elementary school students. article (141)
2018-11 The predictive power of life experiences and expertise on differentiating various types of aesthetic experiences in mundane arts article (58)
2018-11 The influences of aesthetic life experience and expertise on aesthetic judgement and emotion in mundane arts article (21)
2018-06 Achievement goals influence mastery experience via two paths in digital creativity games among elementary school students article (684)
2018-06 The mediating role of self-regulation on harmonious passion, obsessive passion, and knowledge management in e-learning article (393)
2018-03 The modulation of personal traits in neural responses during the aesthetic experience of mundane art article (374)
2017-12 The mediating role of self-regulation on harmonious passion, obsessive passion, and knowledge management in e-learning article (339)
2017-05 The interactive influences of stress, modality of stimuli, and task difficulty on verbal versus visual working memory capacity article (449)
2017 Research Development of Creativity book/chapter (272)
2016-12 Meaningful gamification for journalism students to enhance their critical thinking skills article (544)
2016-02 Mediated enactive experience versus perceived mastery experience: An enhancing mechanism versus a mediator of character attachment and internal political efficacy in serious games article (644)
2016-02 The dynamic influence of emotions on game-based creativity: An integrated analysis of emotional valence, activation strength, and regulation focus article (710)
2015-09 「大學生設計產品美感生活體驗量表」之發展 article (224)
2015-07 Associated and dissociated neural substrates of aesthetic judgment and aesthetic emotion during the appreciation of everyday designed products article (832)
2015-04 幼兒英語學習的家庭教育環境、父母效能與學習熱情之路徑模式 article (429)
2015-02 How Stress Influences Creativity in Game-based Situations: Analysis of Stress Hormone, Negative Emotions, and Working Memory article (1023)
2014-05 Aptitude-treatment interactions during creativity training in blended learning: How meaning-making, self-regulation, and knowledge management influence creativity article (799)