Publications-Scopus引用排序

Showing 1-25 of 33

Date Title Type  Full Text Scopus▼ WOS
2013-02 Towards a Neural Circuit Model of Verbal Humor Processing: An fMRI Study of the Neural Substrates of Incongruity Detection and resolution article (1257) 60 無資料
2011-01 Knowledge Management in Blended Learning: Effects on Professional Development in Creativity Instruction article (1367) 54 47
2012-09 From Knowledge Sharing to Knowledge Creation: A Blended Knowledge-Management Model for Improving University students' creativity article (1366) 36 31
2010-11 Integrating collaborative PBL with blended learning to explore preservice teachers' development of online learning communities article (818) 34 27
2004-02 Nurturing reflective teaching during critical-thinking instruction in a computer simulation program article (3647) 28 33
2013 How gratitude influences well-being: A structural equation modeling approach article (1328) 26 19
2009 Integrating e-learning into the Direct-instruction Model to enhance the effectiveness of critical-thinking instruction article (3471) 24 21
2012-07 A Co-creation Blended KM Model for Cultivating Critical-thinking Skills article (1456) 22 21
2012-07 A co-creation blended KM model for cultivating critical-thinking skills. Computers & Education article (1171) 22 22
2006-07 The interactive effects of personal traits and guided practices on preservice teachers' changes in personal teaching efficacy article (2300) 20 20
2015-02 How Stress Influences Creativity in Game-based Situations: Analysis of Stress Hormone, Negative Emotions, and Working Memory article (990) 16 18
2015-07 Associated and dissociated neural substrates of aesthetic judgment and aesthetic emotion during the appreciation of everyday designed products article (794) 16 12
2006-06 The Cognitive Processes of Pupils' Technological Creativity article (2769) 15 13
2019-04 Mindful learning: A mediator of mastery experience during digital creativity game-based learning among elementary school students. article (101) 10 9
2016-02 The dynamic influence of emotions on game-based creativity: An integrated analysis of emotional valence, activation strength, and regulation focus article (672) 9 11
2007-04 Aptitude-treatment interactions in preservice teachers' behavior change during computer-simulated teaching article (1525) 9 6
2007-04 Aptitude-treatment interactions in preservice teachers' behavior change during computer-simulated teaching article (5383) 9 6
2019-10 Enhancing creativity through aesthetics-integrated computer-based training: The effectiveness of a FACE approach and exploration of moderators article (88) 8 5
2018-06 The mediating role of self-regulation on harmonious passion, obsessive passion, and knowledge management in e-learning article (350) 2 2
2018-06 Achievement goals influence mastery experience via two paths in digital creativity games among elementary school students article (608) 2 3
2018-03 The modulation of personal traits in neural responses during the aesthetic experience of mundane art article (344) 2 無資料
2017-12 The mediating role of self-regulation on harmonious passion, obsessive passion, and knowledge management in e-learning article (289) 2 2
2016-02 Mediated enactive experience versus perceived mastery experience: An enhancing mechanism versus a mediator of character attachment and internal political efficacy in serious games article (611) 2 2
2011-01 Metaphor-based alliance partners recommendation for unique and attractive destination image building conference (670) 1 無資料
2011-06 Research and methods book/chapter (811) 1 無資料